Brainmatics

Adobe AfterEffects CS6

Adobe After Effects CS6 merupakan bagian dari Adobe grafis dan software publishing. Peserta training akan mempelajari konsep dasar dan fitur seperti alat untuk membuat Shape, Keyframe, Expression dan lainnya yang terdapat pada software Adobe After Effects CS6. Selain itu peserta akan terjun langsung untuk membuat project yang simpel.

 

OBJECTIVES

  1. Dapat mengeksplor Adobe AfterEffects CS6
  2. Memahami kegunaan tools dan fitur-fitur yang ada
  3. Mempelajari bagaimana membuat animasi
  4. Bekerja dengan layer, masks dan mattes
  5. Mempelajari bagaimana membuat effect
  6. Mempelajari bagaimana menggunakan text dan pewarnaannya agar terlihat lebih elegan
  7. Mempelajari bagaimana cara export file

 

CONTENT

1. Understanding the Workflow

    1.1. Creating a project and importing footage
    1.2. Creating a composition and arranging layers
    1.3. Adding effects and modifying layer properties
    1.4. Animating the composition
    1.5. Previewing your work
    1.6. Optimizing performance in After Effects
    1.7. Rendering and exporting your composition
    1.8. Customizing workspaces
    1.9. Controlling the brightness of the user interface
    1.10. Finding resources for using After Effects

2. Creating a Basic Animation Using Effects and Presets

    2.1. Importing footage using Adobe Bridge
    2.2. Creating a new composition
    2.3. Working with imported Illustrator layers
    2.4. Applying effects to a layer
    2.5. Applying an animation preset
    2.6. Previewing the effects
    2.7. Adding transparency
    2.8. Rendering the composition

3. Animating Text

    3.1. About text layers
    3.2. Creating and formatting point text
    3.3. Using a text animation preset
    3.4. Animating with scale keyframes
    3.5. Animating using parenting
    3.6. Animating imported Photoshop text
    3.7. Animating text using a path animation preset
    3.8. Animating type tracking
    3.9. Animating text opacity
    3.10. Using a text animator group
    3.11. Cleaning up the path animation
    3.12. Animating a nontext layer along a motion path
    3.13. Adding motion blur

4. Working with Shape Layers

    4.1. Adding a shape layer
    4.2. Creating custom shapes
    4.3. Creating stars
    4.4. Incorporating video and audio layers
    4.5. Applying a Cartoon effect
    4.6. Adding a title bar
    4.7. Using Brainstorm to experiment

5. Animating a Multimedia Presentation

    5.1. Animating the scenery using parenting
    5.2. Adjusting an anchor point
    5.3. Masking video using vector shapes
    5.4. Keyframing a motion path
    5.5. Animating additional elements
    5.6. Applying an effect
    5.7. Creating an animated slide show
    5.8. Adding an audio track
    5.9. Zooming in for a final close-up

6. Animating Layers

    6.1. Simulating lighting changes
    6.2. Duplicating an animation using the pick whip
    6.3. Animating movement in the scenery
    6.4. Adjusting the layers and creating a track matte
    6.5. Animating the shadows
    6.6. Adding a lens flare effect
    6.7. Animating the clock
    6.8. Retiming the composition

7. Working With Masks

    7.1. About masks
    7.2. Getting started
    7.3. Creating a mask with the Pen tool
    7.4. Editing a mask
    7.5. Feathering the edges of a mask
    7.6. Replacing the content of the mask
    7.7. Adding a reflection
    7.8. Creating a vignette
    7.9. Adjusting the color

8. Distorting Objects With the Puppet Tools

    8.1. About the Puppet tools
    8.2. Adding Deform pins
    8.3. Defining areas of overlap
    8.4. Stiffening an area
    8.5. Animating pin positions
    8.6. Recording animation

9. Performing Color Correction

    9.1. Adjusting color balance
    9.2. Replacing the background
    9.3. Removing unwanted elements
    9.4. Correcting a range of colors
    9.5. Warming colors with the Photo Filter effect

10. Building 3D Objects

    10.1. Building a 3D object
    10.2. Working with a null object
    10.3. Working with 3D text
    10.4. Creating a backdrop for 3D animation
    10.5. Nesting a 3D composition
    10.6. Adding a camera
    10.7. Completing the scene

11. Using 3D Features

    11.1. Animating 3D objects
    11.2. Adding reflections to 3D objects
    11.3. Animating a camera
    11.4. Adjusting layer timing
    11.5. Using 3D lights
    11.6. Adding effects
    11.7. Adding motion blur
    11.8. Previewing the entire animation

12. Working with the 3D Camera Tracker

    12.1. About the 3D Camera Tracker effect
    12.2. Getting started
    12.3. Tracking the footage
    12.4. Creating a camera and the initial text
    12.5. Creating realistic shadows
    12.6. Adding ambient light
    12.7. Creating additional text elements
    12.8. Locking a layer to a plane with a null object
    12.9. Animating the text
    12.10. Adjusting the camera’s depth of field
    12.11. Rendering the composition

13. Advanced Editing Techniques

    13.1. Using the Warp Stabilizer
    13.2. Using single-point motion tracking
    13.3. Using multipoint tracking
    13.4. Creating a particle simulation
    13.5. Retiming playback using the Timewarp effect

14. Rendering and Outputting

    14.1. Creating templates for the rendering process
    14.2. Creating templates for output modules
    14.3. Exporting to different output media

 

INSTRUCTOR
Ariyanto Adi NugrohoAriyanto Adi Nugroho. Menyelesaikan pendidikan dasar dan menengah di SD Virgo Maria I Ambarawa dan SMP Pangudi Luhur Ambarawa. Menamatkan SMA di SMK Negeri 11 Semarang dalam kompetensi kejuruan Multimedia pada tahun 2011 . Menyelesaikan program S1 Teknik Informatika di Universitas Indraprasta PGRI Jakarta pada tahun 2015. Menguasai multimedia design dengan software Adobe dan juga menguasai bahasa pemrograman Java,PHP, dan Mobile Application. Saat ini aktif sebagai konsultan dan pengembang project website dan eLearning baik di perusahaan, maupun lembaga pemerintahan.